Ranka Mei
Caldari
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Posted - 2010.05.16 06:11:00 -
[1]
Edited by: Ranka Mei on 16/05/2010 06:12:45
Originally by: Ganagati Currently, ganking is a pretty well paying way to play EVE. If you follow the guidelines, you'll be able to use CONCORD to protect you up until the point of attack (at which point they blow you up and you retrieve the majority of your losses if not ALL of them from insurance) which, if planned properly, will pay EXTREMELY well based on the cargo dropped as long as a friend or alt picks it up. Absolutely no risk but lots of reward.
Which is precisely why suicide ganking should be nerfed. Couldn't have listed better reasons myself. :)
I know CCP is rather obsessed with seeing PvP occur everywhere (to a fault, really, IMHO); but high-sec suicide ganking has got nothing to do with PvP -- however much the would-be pirates decry the fact. It's more like PvS (Person Versus System); as in suicide gankers massively abusing the Concord protection system put in place precisely to protect people from the likes of them!
And don't feed me the ever-popular "CCP has given you tools tools to prevent suicides!" line. You can't. Scouting ahead really only works when the idiots are dumb enough to actually have their 20 ships hanging around the gate. It does exactly nothing for being jumped in-mission, or raiding parties converging on you otherwise. And in their infinite wisdom CCP have even made it absolutely impossible for you to fit your freighter. So, "Someone should learn to tank their hauler" I summarily dismiss right off the bat.
Taking away their insurance, though a good start, probably wouldn't make too much of a difference. I heard CCP has never beeen willing to do so, though, because they absolutely want to make sure the noobs get compensated for when they accidentally attack someone in high-sec. That logic sound totally bogged to me. I've been a noob too (who hasn't?); but never ever, as in never, have I accidentally fired at someone in high-sec! I remember doing the drones tutorial, which was kinda terse at the time. Basically, after a few words, it just said something like: "Okay, now go out and shoot something." And I recall thinking that this was actually really bad advice to give to a noob. :) Yet even then I had the wherewithal to not go blindly shoot something in high-sec, LOL. And frankly, I doubt anyone I know has ever done so, either. I also recall being targetted in Jita, in my first few days. And hanging in front of the station (in a Kestrel, I think, it was), while bewildered a bit, even then I knew better not to take the bait and start shooting. So, if CCP's real reason for paying insurance, under all circumstances, is to be able to compensate braindead, trigger-happy noobs, then it's gotta be the lamest excuse I heard so far.
In the final analysis, I think the only really effective suicide ganking nerf is to make ship- and cargo scanning an aggressive act.
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